﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Megaman
{
    public class Enemy : Sprite
    {
        public Enemy(Texture2D _texture, Rectangle _rect)
        {
            this.texture = _texture;
            this.rect = _rect;
        }
    }
}
